Technology.............................................science..................................life skills

  

Mrs. Bennett

7th Grade Technology

8th Grade Technology

Elective Life Skills

Monthly Calendar

 

 

Second Hour 6th Grade Science

 

We will be studying the Physical Science Unit.

In this unit, students explore how heat affects matter. Students discover how matter changes state, how solutions are formed, how chemical reactions are described, and the properties of acids and bases. Students also explore how objects move and stop and describe Newton's three laws of motion. Finally, students explore the characteristics of light, color and sound.

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In our technology lab we have 30 modules that operate on the law of 2 by 7...this means that there are two students who work together for 7 days in the same module as partners. Each pair completes a Module Guide on Day one of the Rotation that pertains to their own module. On day two through day five, each pair answers three questions called Research Challenge and Application or RCA'S. Each question is worth ten points on the first attempt and five points on the second attempt, zero on the third. On day six the pair use a game format to study for the Post Test that follows on day seven. On the eighth day, the entire class comes together for a wrap up or discovery day.

This semester we are planning to complete ten rotations of seven days.

 

 

 

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7th Grade Technology

The modules that 7th graders complete are:

 

Forces-In this module, students explore forces and how they affect the motion of objects. Students learn to describe and measure the motion of objects by completing distance, time, speed, velocity, and measurement activities. They explore the pushes and pulls of forces that cause motion.

 

Graphic Communications-While exploring Computer Aided Drafting, students learn the fundamentals of drafting and communication of technical information. Students learn the related tools needed to complete orthographic projections. They will demonstrate knowledge of design and measurement after completing this module.

 

CADD-In this module students use computer-aided drafting software to explore the fundamentals of drafting. Students use  CAD software to create multiview drawings of a geometric solid. Finally, students use the CAD software to complete and evaluate a floor plan.

 

Digital Design-This module introduces student to the principles of design that lead to effective visual communication. Principles to be considered when assembling a graphic layout are presented. The module also addresses the process involved and the psychology used when creating design and layout. Students learn how correct usage of the various elements leave the reader with a clear understanding of the intended message.

 

Flight Technology-By constructing an airfoil and testing it in a Synergistic wing tester, students learn the principles of flight. They use video segments, computer software, and other research media to learn about flight and other aerodynamic principles. Students use a flight simulator and fly a plane on a computer to see and experience actual flight techniques.

 

Engineering Bridges-Students create and design a bridge with the use of Synergistic video segments and design worksheets. They learn the relationships between design, structure, and strength of a bridge. By building a bridge and testing its strength on a structure tester, students learn valuable engineering concepts and principles.

 

Computer Graphics and Animation-Students learn how the use of computers can enhance the products created by professional artists and animators. With the use of a computer and related software, the students produce their own cartoon and animated sequences. Students use a digital movie camera to video capture a picture and create an animated project. Exploring video graphic design is also part of this module.

 

Electronics-This module involves learning the common components of basic circuits in electronic devices. Using a soldering iron, students construct circuits on an educational instrument and identify the components used after completing a computer software program.

 

Weather-This module begins from a global perspective by including circulation and weather patterns and moves to local weather system investigation. Students explore elements of weather systems including frontal boundaries, unequal pressure areas, basic and severe weather. They also keep daily recordings of basic weather data such as temperature, pressure, and wind directions and have an opportunity to experiment with weather forecasting.

 

Research and Design-By designing, manufacturing, and racing a model CO2-powered dragster car, students learn the relevance of design. They learn the concepts and terms in the design process as well as gain an understanding of lift and drag on an object.

 

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8th Grade Technology

The modules that 8th graders complete are:

Audio Broadcasting-By creating their own radio broadcasts, students learn about radio stations and their various formats. They use a sound mixer, CD player, and audio tapes to write and assemble a commercial broadcast. Students also learn about sports broadcasting and news segments.

 

Video Production-Using computer, video camera and editing equipment, students explore the facets of video production and communication. They write, storyboard, schedule, produce and edit their video production. Students also explore the effect of media in their own lives.

 

Applied Physics-Using an air track, students learn the laws of inertia, study energy transfer, and calculate the velocity of air track cars by using a photogate timer. This module is used to study data transmission with the use of a laser. Students also learn about radio waves, light and heat, and do experiments relating to mathematics.

 

Energy, Power and Mechanics-Exploring the uses of energy sources, principles of power, and hydraulics are all parts of this module. Using Synergistic educational instruments, students learn the fundamentals of gears, fluid mechanics and three classes of levers. Students use a solar hot dog cooker and experience the concept of wind power generated energy by performing a hands-on activity with equipment.

 

Robotics-Industries have been revolutionized by the advent of the robot. Students utilize and program a robot to understand and explore the many uses of a robot in industry. Using a robot, students learn many aspects of manipulation and the advantages of robotics in automation.

 

Digital Manufacturing-Activities representative of a digital manufacturing process are highlighted in this module. Students see a brief history of manufacturing evolving into Computer-Aided Drafting, Computer-Aided Machining, and Computer-Integrated Manufacturing. An understanding of primary and secondary processing and the Cartesian coordinate system leads to the production of a product using a digital manufacturing process.

 

Practical Skills-Having the skills to perform small "fix it" jobs around the house can not only save you money, but also provide a sense of self-satisfaction. Just knowing that you were able to troubleshoot the situation, develop a solution, and then implement that solution can be very rewarding.

 

Research and Design-By designing, manufacturing, and racing a model CO2-powered dragster car, students learn the relevance of design. They learn the concepts and terms in the design process as well as gain an understanding of lift and drag on an object.

 

Simple Machines-Using the computer and hands-on activities, students explore how work, force, energy, and machines make moving objects easier. Students use variables and equations to describe the principles of simple machines. They also use simple machines to design a compound machine to move objects.

 

Animals-Using computer software and hands-on activities, students explore the five classes of vertebrate, which include mammals, fish, birds, reptiles, and amphibians. After completing research, students use computer software to create an animal Web site. Students also learn about vertebrate structures and functions.

 

 

 

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Elective Life Skills

The modules the 7th and 8th graders complete in life skills are:

Baking and Measurement-The human body needs fuel, and food is it. This and other aspects of nutrition are examined in this module. Energy for daily activities and healthy food are also explored. Preparing a nutritious meal for five using a convection microwave oven is one activity students complete. Students also use a computer to put together recipes, evaluate nutrition and ingredient requirements, and complete a baking activity.

 

Breakfast Nutrition-Using a computer program, students calculate the nutritional value of cereal. Students prepare several nutritious breakfast foods. Learning about fast food, cleanup, and math correlation and exploring the benefits of eating natural versus processed foods are also parts of this module.

Microwave Cooking-The microwave oven is a device that has profoundly affected our daily lives. From cooking to cleaning, this module explores the correct and proper usage of the microwave oven. Students learn the advantages of microwave cooking versus conventional cooking and also prepare several recipes.

Careers-Because they typical American worker changes jobs approximately every seven year, students learn the importance of career opportunities and the educational and training requirements they impose. Using a CD-ROM, students explore their own interests and the educational requirements and college opportunities that relate to those interests.

 

Sewing and Design-In this module, students create a pillow. They use a hand stitch to quilt the design and a sewing machine to construct their pillow.

 

Electricity-Learning the principles of electricity and drawing a schematic of a parallel circuit are all part of this module. Students complete a wiring project educational instrument, create a series and parallel circuit as well as classify conductors and insulators. They use a voltage and ohm meter as well as a magnetic educational instrument. Students also measure voltage, resistance, and current during the module activities.

 

Entrepreneurship: Child Care-Taking of baby sitting responsibilities requires a great deal of knowledge. Through the uses of a baby sitting job experience simulation, students learn responsibility, first aid, child care, expectations of employers, child activities, and payment options. Using a computer, students build a portfolio for use in a real life baby sitting experience.

 

Personal Finance-Through the use of computer software programs, video segments, and hand-on activities, students explore the financial world in which they live. By constructing a budget, students learn about money management. Students also learn about related careers as well as concepts of simple and compound interest. By opening a checking account and managing a financial account for a small business, students learn about the importance of money and good sound money management.

 

Interior Designs-This module explores the principles of design from interior design to color coordination, to floor plans, home furnishings, and budgeting for remodeling. Students learn about the relationships between material costs and personal choices by creating a cost proposal for a remodeling project. They also learn about formal and informal balancing in home decorating.

 

Life Skills-This module deals with some of the tough issues facing teens today, including stress, peer pressure, and self esteem. Students also study the effects of issues on people and learn how to strengthen relationships and deal with the various types of relationships that exist.

 

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